I'm a professional game developer from Wakefield, England, working for TickTock Games.
I'm a married father of five and I am also the director and lead programmer of Retroburn Ltd.
Martin 'Bytrix' Caine
All round web guy, games programmer and musician.
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Sunday, June 23rd 2013 / Gaming
It's been a little while since my last post. I've actually still been trying demos but have also been working on Star Trek Voyager: Elite Force Rift which is coming along nicely.

A few days ago I received an email from Ralf Ostertag the creator of vorpX with an invitation to try out the latest beta of his 3D driver.

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Tags:   3d   dear esther   gaming   grid   left 4 dead   mass effect 2   oculus rift   vorpx   vr
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Friday, June 14th 2013 / Gaming
It's been a while since I posted my previous entry in this series, I've spent the last few weeks working very hard on Positron and Z: Steel Soldiers. I've literally had no time to even check out any new Rift demos.

Then late lastnight just before bed I saw someone mention on Facebook that the -vr flag now works in Portal, so I just had to check it out this morning!

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Tags:   3d   gaming   oculus rift   portal   vr
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Monday, June 3rd 2013 / Blog
A whole load of people I know received their OUYAs last week and I had my fingers crossed that mine would be arriving soon too. Just had the email from OUYA to say it's now reached their 'distribution center' and I'll be notified when it's picked up for delivery (so could still be a few weeks before I get it).

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Tags:   ouya
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Saturday, June 1st 2013 / Gaming
Today was more of a development day, having been in at work for most of the day I got home and was in the mood for some more coding so I loaded up the Elite Force Rift solution and got the ioSTVEF VM compiling, was pleasantly surprised that the patches worked even though the ioQuake3 source has changed somewhat since ioSTVEF was last updated.

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