I'm somewhat disappointed in not getting my game Positron released in 2013 having had a fully working prototype build since the start of the year, but a lot has happened and through work I've released a few games which I'm very proud of. I thought it'd be nice to think back over the events of the past year as I thought it was cool to see
Shahid Ahmad do the same last year on his
personal blog.
Read the full article...