I'm a professional game developer from Wakefield, England, working for TickTock Games.
I'm married with four children and I am also the director and lead programmer of Retroburn Game Studios.
Martin 'Bytrix' Caine
All round web guy, games programmer and musician.
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Monday, March 14th 2011 / XNA
I've been using a third party physics library in my XNA projects since mid 2010 called BEPUphysics . When I started using BEPUphysics it was distributed under a commercial license which meant you had to pay a percentage of your game's revenue to the creators of BEPUphysics.

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Tags:   bepu   physics   wp7   wp7dev   xblig   xna
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