I'm a professional game developer from Wakefield, England, working for TickTock Games.
I'm a married father of five and I am also the director and lead programmer of Retroburn Ltd.
Martin 'Bytrix' Caine
All round web guy, games programmer and musician.
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Sunday, May 26th 2013 / Gaming
Since FRAPS seemed to work pretty well yesterday recording some Doom 3 BFG footage, I decided today I'd record some gameplay from Half-Life 2.

I've not get too far in to the game just yet, only been playing in short bursts but during this 12 minutes I recorded I came up against the first few rounds of Manhacks.

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Tags:   3d   gaming   half-life 2   manhacks   oculus rift   vr
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Friday, May 17th 2013 / Gaming
Yesterday I didn't have much time to play with the Rift but I did manage to play a little Half-Life 2. Since I've already covered Half-Life 2 in my configuration efforts in previous days I think I'll just show some pretty cool parts from the start of the game which look particularly good when wearing the Rift.

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Tags:   3d   gaming   half-life 2   vr
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Wednesday, May 15th 2013 / Gaming
Today I had a little more spare time so I took the time to check out the new Minecrift (yes that's how it's spelt) mod for Minecraft. It's not exactly the most straight-forward thing to install since you have to modify your minecraft.jar file and install some VC++ 2012 runtime packages but once I got it running it worked surprisingly well in-game.

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Tags:   3d   calibration   gaming   half-life 2   minecraft   oculus rift   vr
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Tuesday, May 14th 2013 / Gaming
Yesterday I decided not to play with the Rift after work as I'd felt a bit ill all day and didn't want to make it worse, so to cover my third day with the Rift I think I'll share a few observations I've made during my first two days using the device.

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Sunday, May 12th 2013 / Gaming
My Oculus Rift turned up a couple of days ago and I got it all set up and played around with it for a while yesterday morning.

The Rift itself is pretty easy to set up, the control box attached to the headset has power, USB and HDMI connections which all need plugged in and then you switch it on. The PC (or in this case my iMac running Windows 7 via bootcamp with an HDMI->DisplayPort adapter) will auto switch to 1280x800 and mirror the rift screen to the monitor.

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Tags:   3d   gaming   half-life 2   mirrors edge   nausea   oculus rift   vr
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