I'm a professional game developer from Wakefield, England, working as a senior programmer for Rebellion North.
I'm a married father of five and I a also sometimes do Retroburn stuff.
Martin 'Bytrix' Caine
Father. C++ Games Programmer. Cyclist. Guitarist.
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Monday, July 23rd 2012 / XNA
This past weekend I've been working on optimizing my game Positron for release on Windows Phone 7. I found a few major flaws in the rendering which I fixed and meant that performance increased drastically, so much so that I can now render the game at full 800x480 resolution (was previously rendering to a reduced resolution of 500x300).

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Friday, March 16th 2012 / XNA
I've not posted much lately as I've been busy finishing my game Positron but I've been seeing increasingly negative comments targetted at Microsoft with regards to Windows 8, XNA, and XBLIG lately and I thought I'd post something to share my thoughts.

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Monday, January 30th 2012 / XNA
A few days ago I spoke at a Game Republic event promoting Windows Phone 7 with Mike Ormond, Will Leach and Simon Jackon. The various presentations covered the Windows Phone 7 platform, Xbox Live integration for licensed developers and then Simon and I showed off Vequencer and spoke briefly about how we'd developed it.

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Tags:   game republic   windows phone 7   wp7   xna
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Tuesday, January 4th 2011 / Blog
I've now had my new Windows Phone for a full week and thought I'd share my thoughts on the new operating system and the phone itself (HTC HD7).

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Tags:   hd7   htc   windows phone 7   wp7
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