Saturday, May 15th 2010 / Blog
Export obj in Maya 2011
I found myself searching for a way to export .obj files from Maya 2011 this week and found very little information regarding the subject. It turns out the functionality is inbuilt but just hidden away!
Maya 2011 is virtually brand new but I guessed plugins from older versions would still be compatible so I started searching for any and all plugins I could to export .obj files. Suprisingly I couldn't find any, and I couldn't remember how I'd managed to export .obj files from Maya 8.5 (which is what I was using prior to my recent upgrade).
I eventually came across a forum post which then made me realise why there are no plugins to be found on the internet. The functionality is built in to Maya, but disabled by default!
It then took me a few searches through the Maya help documentation to actually find the Plugin Manager but once I did I turned on the objexport.ml plugin and voila! I can export my models in .obj format now.
In case anyone else is searching for the same information I've dropped in a few shots of where you need to go to enable the .obj exporter. This is using Maya 2011 but I believe the same plugin exists in most previous versions of Maya and should be in the same place in the menus:
If you found this post helpful please leave a comment below:
Xavier / 2011-10-11 18:32:50
Thanks a lot! I was looking for this one xD
John / 2011-10-16 17:26:42
thanks
Travis / 2011-10-16 18:44:16
Thanks man. VERY helpful
kelly / 2011-10-18 14:12:33
thanks! works the same for 2010 too.
pixelhead / 2011-10-19 23:58:45
thats great work there so simple when you think about it? Also do you have trouble loading in the textures.. My 2011 only lets me use return to default tabs? I can load textures or bump maps..! any help wud be awesome?
pssrinu / 2011-10-29 14:56:21
Thanks
Lokman / 2011-11-02 18:45:12
Thank you very much!!!!!
edu / 2011-11-11 16:37:55
thanks. It help me a lot
hector / 2011-12-01 20:05:15
thank you so much i was about to tiger upper cut my computer trying to figure it out thanks again
datte / 2011-12-05 19:37:39
Fanks!
B / 2011-12-13 01:41:57
Thanks! I was looking for this. Screenshots helped as well.
alex / 2012-08-01 13:14:27
thanks, it helped me :)
anwarower / 2012-08-04 09:24:23
Thanks, it really helped a lot !
thearchi / 2012-08-15 16:21:31
You my friend are a lifesaver!
osang / 2012-09-10 14:34:28
ay, caramba! I'm looking for this! many thanks!
Har / 2012-09-25 19:26:57
Thanks for this
xwill / 2012-09-30 14:45:36
Thanks, As I import back ,it reduce nodes like deletecomponent18, polyMergeVert12...
Joe / 2012-10-22 21:24:59
Thanks man, helped alot :D
Tony / 2012-11-07 12:57:38
Thank you for the info!
Devi Prasad / 2012-11-08 01:15:52
Thanks u so much.
DimaC / 2012-11-14 10:45:07
Thanx ! A lot )
John / 2012-11-15 08:02:30
Thanks!
Soryn / 2012-11-25 12:13:52
Thanks !!!
Nathan Frost / 2012-11-27 20:11:16
Thank you, sir!
Yeesly / 2012-12-04 21:01:08
Thank you this was very helpful!
Adrian / 2013-02-09 15:00:57
So simple, yet so helpful...
Thank you!
max / 2013-04-12 10:27:51
Thanks mate... awesome .. :D
ghasem / 2013-06-10 22:11:49
thanks man,
Lego / 2013-06-23 19:00:38
Thank you! Nice guide.
Toby / 2013-07-16 23:00:46
Awesome! First helpful page I found on the web to explain this.
Manu Pratap / 2013-10-14 06:21:55
Thanks man
habibie / 2014-03-02 04:31:15
Yes! Salute for you!
BobQwack / 2014-04-02 09:29:01
Thx mate, I had a hard time looking for it.
prince / 2014-04-27 14:48:06
thanks
rituraj / 2014-06-26 09:25:53
hii...i try to export maya 11 file with animtion and texture to unity 3d but texture and animation not showing in file...please give me a solution.
Pete / 2014-09-10 18:39:15
You da man Martin, perfect post.
saeed / 2016-01-24 22:17:43
thx ! i got punked for this more than a week..anyhow thanks & wish u the best
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