I'm a professional game developer from Wakefield, England, working as a senior programmer for Rebellion North.
I'm a married father of five and I a also sometimes do Retroburn stuff.
Martin 'Bytrix' Caine
Father. C++ Games Programmer. Cyclist. Guitarist.
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Tuesday, February 23rd 2016 / Blog
The first game from my own company (Retroburn) is now set to be released to Steam on March 17th. The store page is live and it should soon be available for pre-order:

http://store.steampowered.com/app/374780/

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Tags:   gamedev   positron   steam
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Monday, January 20th 2014 / Blog
See that cool looking banner there on the left showing that awesome Tron inspired light cycle game Positron? Well I've been working on the game in my spare time for the past two years and It's finally nearing release!

I could really use your help in spreading the word about the upcoming PC demo which will be released on February 1st 2014.

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Monday, July 23rd 2012 / XNA
This past weekend I've been working on optimizing my game Positron for release on Windows Phone 7. I found a few major flaws in the rendering which I fixed and meant that performance increased drastically, so much so that I can now render the game at full 800x480 resolution (was previously rendering to a reduced resolution of 500x300).

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