I'm a professional game developer from Wakefield, England, working as a senior programmer for Rebellion North.
I'm a married father of five and I a also sometimes do Retroburn stuff.
Martin 'Bytrix' Caine
Father. C++ Games Programmer. Cyclist. Guitarist.
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Wednesday, February 27th 2013 / Blog
I see hundreds of developers these days using the 'Indie' label and personally I feel they're creating confusion by grouping themselves with much more established studios with much higher production values. It's something I've been wanting to comment on for a while and here I'll state my personal opinion and I ask those reading to comment if you agree or disagree with what I have to say.

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Tuesday, June 5th 2012 / Gaming
Yesterday a friend of mine managed to send me a Steam code to play the Counter-Strike: Global Offensive Beta. I've been waiting to get an official invite and code for months now and it seems as though very few people have been lucky enough to get access thus far!

I quickly installed the game and had a quick run through the maps against bots. A range of the classic maps are included and I stuck to these at first. Graphics wise I wouldn't even say it's much of an upgrade over Counter-Strike: Source. The levels seem to have a bit more detail in them and there's added dynamic shadows on players and world objects now but it's hardly doing anything fancy like some of the latest PC games are.

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Tags:   beta   counter-strike   csgo   gaming   global offensive   steam   xbla
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