I'm a professional game developer from Wakefield, England, working for TickTock Games.
I'm a married father of five and I am also the director and lead programmer of Retroburn Ltd.
Martin 'Bytrix' Caine
Father. C++ Games Programmer. Cyclist. Guitarist.
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Sunday, February 20th 2011 / XNA

More XNA Stuff

I originally set up this site with the intention of posting some XNA tutorials and information to help out other developers but unfortunately due to deadlines and working on my own XNA games I've had very little time to get anything written.

I've also been migrating my own engine from XNA3.1 to XNA4 which has taken some time (and resulted in pretty much rewriting it from scratch) but I now think I can use what I've learnt from updating to XNA4 to help out some other developers. Most of the XNA stuff scattered around the internet still relates to XNA3.1 and I've not found many advanced resources specifically aimed at XNA4 users so I hope what I post in the future is of use to anyone either starting out with XNA or moving up from working with XNA3.1.

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